Yet the design of the first hub, the Seven Portals, after the intro level, turned out to be rather not to my liking, with those pretty abstract "guardian" levels and boring geometry of the hub itself. However, back then I did not complete even the first level and did not play again until recently. Everything was in the right place for a dark fantasy setting. When I first saw this game (circa 1995 I guess), I was very impressed by the visuals in the first level, with all the monsters, medieval weapons and characters, the hall with stained glass windows and gargoyles, the castle wall and the cave and all that. Gameplay feels much like Heretic's, so if you've played that one for extended periods of time you should feel right at home with Hexen. The music / sound effects suit the visuals quite well and set an eerie atmosphere. But be sure to remember everything you see or draw maps, because you'll be going back and forth between areas a few times and getting lost is easy. Level design is very gothic styled, this works well most of the time. Some textures/monsters can be identified as redrawn/edited versions of textures from Heretic. The visuals are superb for a Doom engine title, much like Heretic, although they are somewhat darker - more gritty - than in the aforementioned. Most of the time, you're hunting for switches which reveal clues about what you're supposed to do - or where you should go next. While this was considered an interesting new approach to FPS's at the time, it does get somewhat tiresome and frustrating by the time the player is nearing the end of the game. In each hub, there is a sequence of events that must take place before you can go on to the next part of the game. Puzzles are more complicated and sometimes the solutions are spread over several different places, all accessible through portals. We're now dealing with level hubs, rather than individual maps. The main difference being that Hexen is not as linear. Still, Hexen was a good - perhaps even great - Doom-type shooter which, much like its predecessor Heretic, incorporated RPG elements like multiple character classes and a variety of inventory items. Thanks to Dragonsbrethren for the fix.I like how this game added some new features (like jumping, level hubs etc) to an old engine that was pretty much past its due date by 1995. I tried it with H2 and the BGM no longer cuts out during a level. Next time you play, the game should play its BGM from the MP3s and properly loop them. Save your _inmm.ini to the game's folder. There is no need to use a dummy "Track01". Use the _inmm.ini tab to add your ripped BGM tracks to the configuration. On the Method tab, set Default to DirectShow. Next, run _inmmcnf.exe itself to configure it. A backup of your patched exe or dll will be made as an. Rip the soundtrack from your game CD to MP3 files (or maybe even Ogg Vorbis, which I hadn't tried).ĭrag and drop your Quake client exe (or Quake2.dll for Heretic II) onto the _inmmcnf.exe file to have it patched. Head here and get the _inmm.dll Ver 2.38 (287 KB). The exe and Win7's MCI don't play nice with each other. Quake I/II, Heretic II), the BGM tracks won't loop if you're using Win 7. With certain games that use MCI for CD audio (i.e. More importantly the music does not loop on modern PC's so you will stuck playing in silence after a couple of minutes.įix CD audio looping in Windows 7 with certain games. You have to keep the CD inserted for the music to play. Out of the box you are presented with a couple of inconveniences. Patch 1.07 seems to do a bunch of tweaking under the hood, so the graphics already seemed pretty satisfactory after I increased the resolution. Since it wouldn't even start, I had to do a reinstall. Messing with the 'Renderer Software' caused the game to crash and stop working permanently! Now just set the Heretic2.exe to 'Windows 98 Compatibility/256 colors/run as administrator' and it should run fine.īe careful with the graphic options menu in-game. V1.07 is basically all official patches plus a bunch of community fixes and compatibility tweaks. Simply copying the game folder to C:\ solved it.ĭownload and unzip the v1.07 patch into your game directory, allowing it overwrite as requested. When I first installed clicking the Heretic2.exe had no effect, no matter how I patched/tweaked it.
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